fregman
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dabei seit 2005
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During the nine months I've been selling the game, that averages out to about 24 copies sold per day. For the last two days, it's sold 200 copies per day, though, which is just crazy.http://www.gamasutra.com/view/news/27719/Interview_Markus_Notch_Persson_Talks_Making_Minecraft.php
The sales curve has always been extremely tightly connected to the development speed. The more I work on the game and talk about new features, the more it sells.
I also have a "day job" which I spend two days per week on, both for security, and for preventing me from becoming a total shut-in.